Thursday, May 19, 2011

Game of the Week

T.Scott - M.Rohe
RVCCA Ladder Match
Spring Green General Store, Spring Green, WI
Time Control: G/40 +5
[D00: 1 d4 d5: Unusual lines]

1.d4 c6 
Black plays c6 with the idea of transposing to a modified Caro-Kann (2.e4) or Slav (2.d4).

2.Nf3 Nf6 3.Nc3 
Blocks White's c-pawn.

3...d5
Prevents e4 & transposes to a Slav-like Defense.

4.e3
Limits White's bishop's mobility.

4...Bf5
Seizes the b1-h7 diagonal (often an important one for White in Queen's Pawn openings).

5.Bd3 Bxd3
Trades a potentially “bad” bishop for White's good bishop.

6.Qxd3 e6
Black appears to be behind in development, but his 'undeveloped' bishop is on a nice diagonal, while White's bishop is hemmed in.

7.0–0 Nbd7 8.Bd2 Nb6 9.a3
[Controls b4]

9...Nc4
The goal is to secure a strong outpost for his knight, not trade for the bishop.  If White drives the knight away with b3, Black eyes the other side of the d-pawn with Nd3 followed by Ne4.

10.b4
Even though it “undevelops” a piece, it may have been better for White to play Bc1, guarding the b-pawn. Pushing the pawn past Black's knight yields a fine outpost.

10...b5
Keeps White from gaining a space advantage on the queenside.

11.Ne5 
Wants to trade for Black's well-placed knight.

11...Nxe5
[11...Qb6 12.Qe2=] 
Black does not like the suggested move of Qb6, as that would allow an exchange of knights a pawn taking over the c4 square (which Black wants to reserve for his knight). It won't take long for Black to maneuver his other knight to the strong outpost on c4... and then it will be difficult for White to force him out.

12.dxe5²
[White has new doubled pawns: e3+e5]

12...Nd7
[Manoeuvre Nf6-d7-b6-c4]

13.f4 Nb6
tChess still evaluates the game to be virtually even, but Black has a strong positional advantage, which will become clear once the computer's “horizon” is extended...
 
14.Rad1
[14.a4!?²
a4 would be an attempt to create some needed counterplay for White.

14...Nc4³
[Black threatens to win material: Nc4xa3. A classical outpost]

15.Bc1
[15.Ne2!?³ is worth looking at]
tChess also suggests Ne2, but that move would allow the knight to fork queen & rook (Nb2), winning the exchange. This would essentially trade one advantage (positional) for another (material, at least in the long run). Then again, it would open up White's queenside and possibly allow some counterplay. Could be that this is one of those situations where a well-placed knight is actually worth more than a rook...

15...a5µ  
Black plans to open the queenside hence allowing more infiltration of his pieces.

16.e4
[16.Na2 axb4 17.Nxb4 c5µ]
Hopes to create counterplay by opening the d-file.
 
16...axb4 17.axb4 Bxb4 18.Ne2 Ba3 
White's bishop is playing an important defensive role, guarding b2 from a knight fork, so Black wants to remove the guard.

19.Nd4 Qb6 
Pins the knight, guards the c-pawn, places another active piece on the queenside.

20.Be3
[¹20.exd5!? exd5 21.Kh1µ]
Setting up a potential discovered attack on the queen seems like a good idea, however it allows the knight fork on b2.
 
20...c5–+ 
Prevents the potential discovered attack, forces the knight to move (or be lost), preserves the knight fork.

21.Nb3
[21.Nxb5 Qxb5 22.exd5 exd5 23.Qxd5 0–0–+]

21...Nb2 22.Bxc5?
[22.Qe2 Nxd1 23.Rxd1–+]
Miscalculates the piece count on c5...

22...Bxc5+
[22...Nxd3?! is easily refuted 23.Bxb6 Nb2 24.Ra1= (24.exd5 Nxd1 25.Rxd1 exd5µ) ]

23.Nxc5 Nxd3 24.Rxd3 Qxc5+ 25.Kh1 Qxc2 26.Rg3 Qxe4 27.h3 Ke7 28.Rgf3 Ra2 29.R1f2 Rxf2 30.Rxf2 Rc8
[30...Qe1+ 31.Kh2 Qxf2 32.f5 exf5 33.e6 Ra8 34.exf7 Qf4+ 35.g3 Qf2+ 36.Kh1 Ra1#] 
Black missed a fork that would have won the rook, but it's still an easy win from here.

31.Kh2
[31.Rf3 hardly improves anything 31...Rc1+ 32.Kh2 b4 33.Rf2 b3 34.Rf3 b2 35.Kg3 b1Q 36.Kg4 Qe1 37.Rf2 Qg6+ 38.Kh4 Qxf2+ 39.g3 Qfxg3#]

31...Rc2 32.Kg3
[32.Rxc2 is no salvation 32...Qxc2 33.f5 Qxf5 34.g4 Qf2+ 35.Kh1 b4 36.g5 b3 37.h4 b2 38.h5 b1Q#]

32...Rxf2
[32...Qd3+ 33.Kh4 Rxf2 34.g4 Rf3 35.Kh5 Rxh3+ 36.Kg5 h6#]

33.Kxf2 d4 34.Kg3
[34.f5 doesn't get the cat off the tree 34...d3 35.f6+ Kd7 36.fxg7 d2 37.g8Q Qe1+ 38.Kf3 d1Q+ 39.Kf4 Qd4+ 40.Kf3 Qde4#]

34...d3 35.h4
[35.f5 doesn't change the outcome of the game 35...Qxf5 36.h4 d2 37.Kh2 d1Q 38.h5 Qf2 39.Kh3 Qxh5#]

35...d2 36.Kh3
[36.f5 doesn't improve anything 36...d1Q 37.f6+ Ke8 38.h5 Qxe5+ 39.Kf2 Qf4#]

36...d1=Q 37.g3
[37.Kh2 does not save the day 37...Qde2 38.Kh3 Q4xg2#]

37...Qdh1+
[37...Qeh1#]

38.Kg4 Qf5#
[38...Qg6#]  

0–1
Black Mates

[Analysis by Deep Rybka 4.1 ] and tChess
Annotation by Mike Rohe and Taylor Scott



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